- #Freespace mods .exe#
- #Freespace mods mod#
- #Freespace mods full#
- #Freespace mods mods#
- #Freespace mods code#
I've been out of the community for several years now but it means a lot to me, hope you have fun. It definitely subverts your expectations, and is worth playing. Capital ship control works best in an RTS-like environment (see Homeworld) which has been implemented in the Windmills minicampaign. Capships are also slow and unwieldy, and there's no good targeting system for turrets. Practically, it breaks the game because capital ships have many more subsystems so the status gauge quickly fills the screen. Making larger ships playable is similarly not as fun as it sounds. Try exterior view (numpad asterisk), it's much more fun. Cockpit models tend to clash with the HUD gauges, react poorly to dynamic lighting, require individual models for each ship, and (IMO) don't really contribute much unless you have a tracking headset. It's kind of hacked together at the moment and difficult to implement.
#Freespace mods mods#
There are cockpit mods but I find them unsatisfying. I don't agree with every decision they've made but the team has done a spectacular job in its execution. As a bonus follow-up, there's also a single-player conversion of Operation Templar, a canon Reconstruction-era minicampaign that was made for FS2 multiplayer.įor sequels, the gold standard is definitely Blue Planet and it should fill your need for new ships, cool environments, and storytelling.
#Freespace mods full#
Silent Threat was the original expansion pack to FS1 and is widely criticized ST:R fleshes it out with improved writing, new missions, deeper lore, full voice-acting, and cutscenes. It's a faithful port of The Great War campaign 32 years prior to FreeSpace 2. If you haven't already played Descent: Freespace, play FreeSpace Port. Of course you need the MediaVPs-that's the main visual enhancement package and most other campaigns use it as a dependency. any ideas on the "best" mods for me to seek out? Would love to see some battles raging in low-orbit (maybe even descending into the upper layers of an atmosphere), around giant astroids or comets, or things like that.
![freespace mods freespace mods](https://media.moddb.com/cache/images/games/1/13/12022/thumb_620x2000/INFASA_Screenshot_26.jpg)
My only real problem with FS2 is the lack of terrain diversity. Probably not a thing that exists.Ĭool environments. Maybe something that makes larger ships playable? Not necessarily capital ships, but small frigates and gunships might be cool to play with-especially w/ AI-controlled turrets? I dunno. Visual enhancements (I want a game as pretty as Everspace that doesn't play as poorly as Everspace) New ships (especially if they're lore-friend and integrated into the main campaign) not fond of reading unvoiced text in action games) New campaigns (especially if they're voiced. For the moment I'm interested in any kind of mod, including but not limited to:
#Freespace mods mod#
So this should be the ideal path through the “series”.Grabbed the Knossos app and it recommended on mod for visual enhancements, but the link didn't work and I didn't write down the name. Then there are the 50+ missions of Blue Planet itself. But FS1 has also an official expansion (Silent Threat) that was also ported over (adds another 18 missions), and it can be downloaded here: įS2 campaign adds 35 missions, and the reworked version are an extra of the Blue Planet release (The campaign is called Freespace Blue). The original FS1 campaign is 29 missions, ported in that last link. So you have the whole thing together in one install: Optionally, you can also download the updated Freespace 1 campaign.
#Freespace mods .exe#
exe you previously downloaded, select the mod itself, and then play the thing. You then use that launcher to configure things, select the.
![freespace mods freespace mods](http://4.bp.blogspot.com/_UwVxfQIpHUg/S90JSLy4_RI/AAAAAAAABnw/q8nWmaqiOgU/s1600/fs2_open_3_6_10+2010-04-28+19-49-19-79.jpg)
![freespace mods freespace mods](https://media.moddb.com/images/mods/1/24/23478/screen0051.jpg)
They are all here: Ĥ- Then you need Blue Planet itself, also split in files to download (10 files, 2.10Gb to download, 6.20Gb unpacked). Freespace 2 Mods Best mods Star Wars: The Original Trilogy Mod 2.0 (Beta) Beyond The Red Line Total Conversion Mod Blue Planet 2: War in Heaven Blue Planet. It’s split in a bunch of files (9 files, 1.5Gb to download, 5.18Gb unpacked). exe, that you can fish in here: ģ- Then you need to get the new version of Freespace 2 campaign & stuff. Instead the Freespace 2 original is on GoG, right now cheap as well: Ģ- Then you need the latest engine. From 4 color rebellion: The site for this fangame Youtube of trailer.39 posts Hmm.Might have to look into this freespace game if this goes through to completion. Freespace 1 “remastered” campaign in the new engine is also available, but it doesn’t need the original. To play this thing you need to spend some time installing a bunch of stuff.ġ- You need the original Freespace 2 game. The mod claims 50+ missions, I think not including a re-released and tweaked Freespace 2 campaign.
#Freespace mods code#
It’s the closest thing to an official Freespace 3 game.įreespace 2 is one of those games where the source code is available, like Falcon 4 that also got a new version in the last week, so it’s still being worked on to this day. It was finally released yesterday and it’s virtually a Freespace 3 because the mod continues the story directly from Freespace 2.